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Daniel Calviño Sánchez authored
To reshare a file there must be at least three enabled users in the system; although it would be possible to run the steps to create a third user in the scenarios that need it for convenience a third enabled user besides "admin" and "user0" was added to the default setup. In a similar way, a new step was added too to login as a given user name, similar to the steps to log in as "user0" and as "admin". Finally, another actor, "Jim", was introduced for those scenarios which should be played by three standard actors (that is, without a special configuration like "Rubeus"). Signed-off-by:
Daniel Calviño Sánchez <danxuliu@gmail.com>
Daniel Calviño Sánchez authoredTo reshare a file there must be at least three enabled users in the system; although it would be possible to run the steps to create a third user in the scenarios that need it for convenience a third enabled user besides "admin" and "user0" was added to the default setup. In a similar way, a new step was added too to login as a given user name, similar to the steps to log in as "user0" and as "admin". Finally, another actor, "Jim", was introduced for those scenarios which should be played by three standard actors (that is, without a special configuration like "Rubeus"). Signed-off-by:
Daniel Calviño Sánchez <danxuliu@gmail.com>
LoginPageContext.php 4.52 KiB
<?php
/**
*
* @copyright Copyright (c) 2017, Daniel Calviño Sánchez (danxuliu@gmail.com)
*
* @license GNU AGPL version 3 or any later version
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
use Behat\Behat\Context\Context;
use Behat\Behat\Hook\Scope\BeforeScenarioScope;
class LoginPageContext implements Context, ActorAwareInterface {
use ActorAware;
/**
* @var FeatureContext
*/
private $featureContext;
/**
* @var FilesAppContext
*/
private $filesAppContext;
/**
* @return Locator
*/
public static function userNameField() {
return Locator::forThe()->field("user")->
describedAs("User name field in Login page");
}
/**
* @return Locator
*/
public static function passwordField() {
return Locator::forThe()->field("password")->
describedAs("Password field in Login page");
}
/**
* @return Locator
*/
public static function loginButton() {
return Locator::forThe()->id("submit")->
describedAs("Login button in Login page");
}
/**
* @return Locator
*/
public static function wrongPasswordMessage() {
return Locator::forThe()->xpath("//*[@class = 'warning wrongPasswordMsg' and normalize-space() = 'Wrong password.']")->
describedAs("Wrong password message in Login page");
}
/**
* @return Locator
*/
public static function userDisabledMessage() {
return Locator::forThe()->xpath("//*[@class = 'warning userDisabledMsg' and normalize-space() = 'User disabled']")->
describedAs('User disabled message on login page');
}
/**
* @When I log in with user :user and password :password
*/
public function iLogInWithUserAndPassword($user, $password) {
$this->actor->find(self::userNameField(), 10)->setValue($user);
$this->actor->find(self::passwordField())->setValue($password);
$this->actor->find(self::loginButton())->click();
}
/**
* @Then I see that the current page is the Login page
*/
public function iSeeThatTheCurrentPageIsTheLoginPage() {
PHPUnit_Framework_Assert::assertStringStartsWith(
$this->actor->locatePath("/login"),
$this->actor->getSession()->getCurrentUrl());
}
/**
* @Then I see that a wrong password message is shown
*/
public function iSeeThatAWrongPasswordMessageIsShown() {
PHPUnit_Framework_Assert::assertTrue(
$this->actor->find(self::wrongPasswordMessage(), 10)->isVisible());
}
/**
* @Then I see that the disabled user message is shown
*/
public function iSeeThatTheDisabledUserMessageIsShown() {
PHPUnit_Framework_Assert::assertTrue(
$this->actor->find(self::userDisabledMessage(), 10)->isVisible());
}
/**
* @BeforeScenario
*/
public function getOtherRequiredSiblingContexts(BeforeScenarioScope $scope) {
$environment = $scope->getEnvironment();
$this->featureContext = $environment->getContext("FeatureContext");
$this->filesAppContext = $environment->getContext("FilesAppContext");
}
/**
* @Given I am logged in
*/
public function iAmLoggedIn() {
$this->featureContext->iVisitTheHomePage();
$this->iLogInWithUserAndPassword("user0", "123456acb");
$this->filesAppContext->iSeeThatTheCurrentPageIsTheFilesApp();
}
/**
* @Given I am logged in as :userName
*/
public function iAmLoggedInAs($userName) {
$this->featureContext->iVisitTheHomePage();
$this->iLogInWithUserAndPassword($userName, "123456acb");
$this->filesAppContext->iSeeThatTheCurrentPageIsTheFilesApp();
}
/**
* @Given I am logged in as the admin
*/
public function iAmLoggedInAsTheAdmin() {
$this->featureContext->iVisitTheHomePage();
$this->iLogInWithUserAndPassword("admin", "admin");
$this->filesAppContext->iSeeThatTheCurrentPageIsTheFilesApp();
}
/**
* @Given I can not log in with user :user and password :password
*/
public function iCanNotLogInWithUserAndPassword($user, $password) {
$this->featureContext->iVisitTheHomePage();
$this->iLogInWithUserAndPassword($user, $password);
$this->iSeeThatTheCurrentPageIsTheLoginPage();
$this->iSeeThatAWrongPasswordMessageIsShown();
}
}